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Online and Split-Screen Campaign Co-Op Delayed for Halo Infinite

Online and Split-Screen Campaign Co-Op Delayed for Halo Infinite

Online and Split-Screen Campaign Co-Op Delayed for Halo Infinite

343 Industries announced that the long-awaited Halo Infinite online and split-screen campaign co-op has been delayed. The title is no stranger to delays as it suffered a year-long delay from its original release window of 2020 and after launching in the tail end of 2021, the game launched without highly-anticipated features such as the co-op campaign or Forge.

The two modes have always been a major part of the series for fans and although the fans were disappointed to see the features missing, Halo Infinite‘s explosive multiplayer was enough to tide fans over. Halo Infinite creative director Joseph Staten stated that an update on the modes, which were set to arrive last month had been delayed and the announcement has arrived. Unfortunately, it bodes bad news.

The statement reads:

“We’re making great progress on Campaign network co-op, and to be clear, this work has been occurring parallel to Season 2 work, as has our work on Forge. But the reality is that it’s going to take more time to land a high-quality, full-featured 4-player network co-op experience in the massive, wide-open world of Halo Infinite.

We’re also committed to a great 2-player split-screen co-op experience on all Xbox consoles, from the original Xbox One through Xbox Series X – and the non-linear, wide-open sections of the Campaign present some big challenges for split-screen that have taken us more time to solve.

All this means that we will not be able to ship Campaign network co-op on May 3, at the start of Season 2. But we are still aiming to deliver Campaign co-op later in Season 2, and we will share a release date for that and for split-screen co-op as soon as we can.”

Online and Split-Screen Campaign Co-Op Delayed for Halo Infinite

Forge’s delay might be on a much longer track as Staten revealed that the studio is flighting the mode to community creators to ensure a “terrific” experience, both in creation, browsing, sharing, and gameplay.

“In the near term, we will continue to privately flight Forge as we develop it while also planning for public flight(s) later this year,” Staten says. “We still have the goal of shipping Forge with Season 3.” 

We could be seeing co-op in the coming weeks and Forge might still be months away, but look for the studio to keep everyone updated as things progress.

Source: 343 Industries

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