DICE Announces Next Big Patch Update For BATTLEFIELD 2042 Battlefield 2042 had a pretty rough launch when it reached fans of the popular shooter a few weeks ago. Given a […]
DICE Announces Next Big Patch Update For BATTLEFIELD 2042
Battlefield 2042 had a pretty rough launch when it reached fans of the popular shooter a few weeks ago. Given a game is expected to have a few issues to be ironed out here and there and with an ambitious game like Battlefield, it tends to come with the territory. As some fans have reported slight bugs, others have gone to social media to state their issues and are wondering when EA and DICE will have an answer to these problems. Well, breathe easy gamers as DICE has revealed their plans for the next major patch to the shooter that will arrive in just a couple of days.
Confirmed via a blog post from the devs. The big patch from the studio for Battlefield 2042 will be dropping this Thursday, November 25th, 2021. This will give fans some time during the holidays to catch up on some serious destruction they might have missed out on during the rough launch.
EA & DICE noted that the update will be bringing some needed stability and changes which we will list below:
Server and performance stability
- Xbox will receive a mandatory update to help with the consolde performing a power cycle during gameplay
- PC editions will receive performance improvements that require a lengthier response as they work to reduce the load on PC’s and increase framerates
Gunplay and balance
- Reduced spread globally when zoomed and moving
- Improved stationary zoomed accuracy for many weapons
- Spread now decreases faster and earlier when pacing shots. This means more success with single-fire or short bursts.
- Increased PP-29 vertical recoil to ensure that the weapon does not overperform when engaging outside of its intended combat range
Solo/Co-Op and Custom Portal Experience Progression
- Addressing imbalances in the experience earn rates in Battlefield Portal. Reintroducing smarter XP and progression caps bringing back the previous disabled progression system in Solo, Co-Op, and custom Portal experiences.
- Improved Soldier Revives, addressing ‘unable to revive when a Soldier dies close to an object, or wall’.
- A respawn protection system that will help to prevent any extraneous issues that can leave a player in a downed state for too long, and force a manual respawn when required.
- Re-enabling our UAV-1 Interaction in Battlefield Portal, available on our Battlefield Bad Company 2 maps. It was overpowered, and we’ve made adjustments to account for that.
- Vehicle Balancing for the LCAA Hovercraft and MD540 Nightbird mentioned above.
- Dispersion has been reduced for all weapons except Shotguns, which results in more consistent bullet spread during gameplay.
Fixes, Changes and Improvements User Interface
- Improved the collection screens making them easier to use and clear as to what you’re interacting with
- Improved the ways in which you’re able to manage your attachments via the collection screen to reduce the number of interactions you need to have when building your loadouts
- Enhancements to our Player Card screen and End of Round (EOR) to provide additional polish
- Added new markers to make your newly unlocked items easier to find
- Improved screen transitions when entering and returning to the Main Menu
- Improved Report a Player flows, specifically around toxicity and cheating reports
Matchmaking and Friends
- Improved the experience between EOR and the Main Menu
- Improved Matchmaking reliability and reduced instances of Matchmaking failed
- Improved Crossplay invite flows
- Fixed Rich presence update issues, ensuring that your friends are better able to track where you are in Game
- Addressed servers getting stuck in unresponsive game states, where rounds fail to properly start
- Fixes to Friend Invitations for players on PC
Progression and Unlocks
- Introduction of weekly missions, providing set challenges that reward cosmetic unlocks.
- Added 1st match bonus of 1000 HZC for HZ
- Fixed an issue that was not properly awarding XP for Angel resupplies
- Improved overall XP/Rank tracking and reliability
- Improved Mastery rank tracking
- Improved reliability of Player card tracking
- Addressed a variety of visual flickering and stuttering issues
- Improvements to water rendering when Aiming Down Sight (ADS)
- Addressed multiple graphical issues affecting water reflections
- Fixed reflections in Kaleidoscope for late-joining players
- Addressed issue with character rendering for late joiners
- Improvements to artifacts affecting DLSS implementation
- Builder additions
- Rush game mode layouts for all 2042 All-Out Warfare maps (through Portal)
- New official Vehicle Team Deathmatch template
- New official Team & FFA Gun Master templates
- New official Infection template
- Rules Editor – Added the ability to detect what players were killed with in order to apply additional logic
- UX Improvements
- Added Server Info for the Pause screen
- Added support for server admins to write periodic server messages
- Added support for reporting a server from the pause menu
- A series of visual, audio, and gameplay improvements to weapons, vehicles, and gadgets
- A fix for missing loadouts, sometimes seen when first loading into a server and seeing blank boxes on the deploy screen
- Modified Recent Players screen to include everyone from previous match to allow for easier user reporting
- Improved interaction point system. Switched the default “INTERACT” text on multiple interactions to reflect the action you are about to do, i.e. “OPEN CONTAINER”, “CALL ELEVATOR” etc.
- Kaleidoscope server room lighting issue resolved
- Resolved an issue related to the velocity / trajectory while spawning in jets
- Improved helicopter animation in level fly-bys during insertion
- Improvements to address an issue where players killed in vehicles would fall beneath level geometry
- Improvements to streaming assets in deploy screen presentation
There are literally a ton more fixes coming to many aspects of the game and this is good news. This is one of many updates that EA and DICE have lined up to address the issues that have been reported. It’s good to see that even as we have seen other Battlefield titles have a rocky start, the devs listened to the feedback and are doing what they can to make the necessary changes. It won’t fix every issue overnight, but it’s definitely a step in the right direction.
“We couldn’t be more passionate about this game and will be supporting and evolving it for years to come,” the latest blog post on the EA website said. “The teams across the globe are working 24/7 to evolve and deliver improvements to the game. Since launch, we’ve made a number of service updates that have improved server performance as well as the vaulting and restoration of content not performing in line with our designs.”
You can play Battlefield 2042 now and it’s available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC. If you want to check out the full list of fixes coming and the information they have on future fixes, check out the full blog post on EA’s official site.